pABUnitUpgradeDoneUnit upgrade already appliedABUnitUpgradeLockedUnit upgrade not availableABUnitUpgradeUpgradingUnit upgrade in progress DmgTypeBloodBloodEqmtTTSetItemBonus Set Bonus:GameOverA1DragoncompaionDeadYour dragon companion has been killed. The dragons will turn away from you, but without their help you cannot stop the triumphant procession of the Archfire.GameOverA1DwarfsDeadHYou have lost too many of the dwarven refugees. Your mission has failed.#GameOverA1OtherHeadquarterDestroyedhA camp of the Realm has been destroyed. Alluvyan can neither be taken nor held. Your mission has failed.GameOverA1TreantsDeadaAll treants have been destroyed. It is impossible to open the town gate, your mission has failed."GameOverA1YourHeadquarterDestroyedUYour headquarters have been destroyed, and your army is lost. The mission has failed.InvItemNeedSklOrorInvSkillShaikanGain{Each learned skill grants 240 health- and 160 mana points (combat skills) or 160 health- and 240 manapoints (magic skills).JourneyStoneA1_ALHaldorsExileHaldor s ExileJourneyStoneA1_ALHeadquartersBase of the BesiegersJourneyStoneA1_ALNorthernCityNorthern Area of TownJourneyStoneA1_ALSouthernCitySouthern Area of TownJourneyStoneA1_ALVillageVillage in the WestJourneyStoneA1_CSTeleporterHall of NavigationJourneyStoneA1_CTBeforeLibrary&Access to the Library in the NortheastJourneyStoneA1_CTExplorerCamp'Camp of the Scientists in the SoutheastJourneyStoneA1_CTHQHeadquarters in the SouthwestJourneyStoneA1_CTInnerCityCenter of the Inner CityJourneyStoneA1_CTPactGenerals!Camp of the Pact in the SouthwestJourneyStoneA1_CTStartDocking Point in the SouthwestJourneyStoneA1_DLBladeEast Eastern CampJourneyStoneA1_DLBladeWest Western CampJourneyStoneA1_DLFortressFortress in the NorthJourneyStoneA1_DLOutpostOutpost in front of the GatesJourneyStoneA1_DLTrapNorthwestTraps in the northern SwamplandJourneyStoneA1_DLTrapSouthEastTrap in the southeastern SwampJourneyStoneA1_DLYashaCampYasha s Base in the SouthJourneyStoneA1_GF6University UniversityJourneyStoneA1_GF8ElfAreaThe Silent GladeJourneyStoneA1_MCFinalIsland of the ShaperJourneyStoneA1_MCIsland1 First IslandJourneyStoneA1_MCIsland2 Second IslandJourneyStoneA1_MCIsland3 Third IslandJourneyStoneA1_MCIsland4 Fourth IslandJourneyStoneA1_MCIsland5 Fifth IslandJourneyStoneA1_MCStartIsland#Shaikan Settlement in the SouthwestJourneyStoneA1_RFMosaicMosaic of DeathJourneyStoneA1_RFNortheast NortheastJourneyStoneA1_RFRefugeRefuge in the NorthwestJourneyStoneA1_RFSouthSouthJourneyStoneA1_RFStartCampDocking Point in the SoutheastJourneyStoneA1_WGCastleFortressJourneyStoneA1_WGCityWesthomeJourneyStoneA1_WGNortheastNortheastern Attack RouteJourneyStoneA1_WGNorthwestNorthwestern Attack RouteJourneyStoneA1_WGPortalMCPortal to Misty CoastJourneyStoneA1_WGSoutheastSoutheastern Attack RouteJourneyStoneA1_WGSouthwestSouthwestern Attack RouteJourneystoneA1_GF20KingUlfThe Royal PalaceJourneystoneA1_GF21SouthEast SoutheastJourneystoneA1_GF22NorthEast NortheastJourneystoneA1_GF23WillowThe Woman Willow in the WestJourneystoneA1_GF24RemundRedmund's GarrisonJourneystoneA1_GW1RealmCampCamp of the Imperial TroopsJourneystoneA1_GW2HavenHarborJourneystoneA1_GW3InnerCity Inner CityLoadscrA1_AlluvyanZI warned you.<BR>The Circle mages fused their bodies with the Archfire, and all their spells are woven with the power of that merging! When the Circle mages were destroyed, it was only a question of time until the spells they created their marvels with would start to dissolve! How overconfident were we to think that of all their achievements the portals would linger? Did we really imagine Rohen had thought of all this, had created a comfortable bedstead for us, so we could slumber peacefully towards our future?<BR>Now we have to watch our world falling apart, and all the lamenting and pleading will not save us.<BR>We can only fight for the last remains of once rich countries like dogs fighting over a bone dropped from the master's table. The world as we knew it is no more.<BR><BR>Master Askan, Scholar of Portal Magic<BR>University of SevenkeepsLoadscrA1_CitadelWhen the Shapers had populated all of Eo, their thirst for knowledge turned to things beyond the world. They discovered the Archfire, the essence of magic in our world. It was far too powerful even for the Shapers to understand and control. The temptations of the Archfire made their culture break apart and decay to sheer madness. But then the mighty dragons rose from their dens and like the wrath of creation they swept away the cities of the Shapers, chasing away the wicked. Only a few Shapers managed to escape into the great forests of Finon Mir, the dark caverns under the Grimwarg Mountains, or the eternal ice of the Windwalls. There they fell back into barbarianism and eventually adapted to their new life. That is how the elves came into being, who inherited their mental power, the dwarves, who were blessed with their crafting skills, and us humans, who inherited their thirst for knowledge, but also their thirst for power.<BR><BR>Darius<BR>The Awakening of TimeLoadscrA1_CityShipCThe Shapers are also called the children of the gods. They were the first people walking the face of Eo, learning the ways of magic and shaping the first cities from the bones of our world. That is what gave them their name, the huge buildings and artifacts they created with their skills. Stone, metal, glass, even the invisible powers of thoughts and dreams they shaped according to their wishes. Even today fallen statues the size of mountains, whole plains covered with strange machinery, and landscapes wrapped in magic glass testify to the creative power of the first people to populate all of Eo's continents.<BR>But no matter how many wondrous powers they might have possessed, still one day the ordeal came and made them fall. And with it came the enemy that would hunt and destroy them.<BR><BR>Darius<BR>The Awakening of TimeLoadscrA1_DraghLurDo not think the Circle has always been corrupt.<BR>At first we only wanted to protect and preserve the knowledge of the Archfire. But I do remember that when we still believed in the rightfulness of our cause, someone in our midst was already corrupted.<BR>Hokan Ashir had not been admitted to the Circle in order to watch over the execution of magic, instead he was accepted so that he could be controlled. But back then he was already planning the Blades, his most perfect creation. Enlivened by the power of perfect soul stones and made out of pain and cold metal on a dark forge, these blade-armed monsters were absolutely obedient and mercilessly lethal.<BR>In things like that he had always been very inventive.<BR><BR>RohenLoadscrA1_GhostwatchOEven if the continent Xu is a thriving garden again, some of its places are so pervaded by what happened there that even the power of the Dryad couldn t make their barren faces green again.<BR>When I entered Ghostwatch, I could feel the desperation of the Dark Ones, who had been chased here by our troops through all of Xu. I could feel how in an inhuman effort, weeping with exhaustion, they turned this old Shaper harbor into a fortress. While their best warriors gave their lives for a short delay of our victory, they built hundreds of ships and escaped out into the open sea, not knowing where to go and without a home port.<BR>Even if now we curse the day when we were denied the destruction of the Dark Ones' scourge, in a place like this you cannot help feeling awe for their power and iron will.<BR><BR>Alyah Arias<BR>Empress of EmpyriaLoadscrA1_MistyCoastNThe Archfire is the heart of all magic. But just like the sun shines too brightly to focus on it directly, the Archfire is something whose true essence is our ruin. This fruit is not meant for us, as we are no gods. Only Aonir's power could tame the wrath of our world, and we would be foolish to think otherwise.<BR>But when you walk the paths of magic, you will hear the call of the Archfire sooner or later. It is not so difficult to conjure it, almost as if it wanted to be found. In the beginning it is painful, very slowly the body needs to get used to the touch of the Archfire. But once this consecration is completed, everything else is easy. However, its power only creates the longing for more power. When one day you notice that even the death of friends seems a small price to quench this longing, it is far too late...<BR><BR>RohenLoadscrA1_PalaceLike a sailor drifting towards the unknown on a wild river, I can feel the concerns of the world stay behind me. A future is streaming towards me; whose wavering mists my eyes cannot penetrate any more. The ropes are cut, and the helm is set. Now time has to run its course.LoadscrA1_RefugeThe Shapers even built cities close to the dragon dens, so that they could study these rare creatures. But when the Archfire found its way into Shaper culture, they forgot about these majestic beings, just as they forgot about all the other miracles of the world. Then came the moment where all the dragons rose as if on command. They came from the mountains of Godeland, flooded the skies in swarms to descend on the Shapers gone mad. Their fiery breath consumed the corrupt and burnt all arrogance out of their minds. Their flames made the proud monuments fall to pieces and soon wind and ashes were the only inhabitants left in the cities of the Shapers.<BR>It never became known what made the dragons act like this, but Eo returned to balance and the lands breathed with relief. The dragons ruled the plains and the skies, proud and free. Until we came.<BR><BR>Lev Shakir<BR>The Time of SwordsLoadscrA1_SevenkeepsWith each moon more messages fail to appear. With each portal failing, I lose a province. My kingdom now only stretches as far as I can see from my room. Enemies besiege even the little that is left, be it orcs, Norcaine, or trolls. The question is not whether my kingdom will be conquered, but instead only who will overrun us first.<BR>Gods and old hostilities have become irrelevant, only the concern for food and water for our people guides us all, be it servants of Light or Darkness.<BR>It seems foolish, but as often as we have cursed the Circle mages, what would I give now to know their power among us. Let them rule and play their mean tricks, if only my people are allowed to live!<BR><BR>Ulf, the Persistent<BR>King of the HighmarkLoadscrA1_WestguardWhen I entered this country, I only did so because of the debt I had to pay. But when I look around me now I see my homelands, I see friends at work. I see a country that was won through courage and that is thriving through loyalty.<BR>You might be right, that I, who does not belong to your dragonblood, cannot command this country any longer. But I would rather go down into the depths of Barga Gor than abandon it in this hour! You might ask yourself, what is this mercenary still doing here? I am telling you, I received my pay a hundred times already! My sword belongs to the Westguard, and I made this contract with someone greater than you!<BR><BR>Tor Halicos<BR>Former Commander of the WestguardLoadscrA1_WinterlightWinterlight. When I think of that fortress in the eternal ice of the northern Windwalls, I look back unto the beginning of the end to my long journey.<BR>After the rune spell was taken away from me, I had tried to pay back my debt, to avenge what I had done in the centuries under the rune. It was pure irony that when at last I had found the death that was supposed to bring me release, my deeds touched the heart of a Shaikan and he gave me his dragonblood. The Soul Carrier could not foresee that this would condemn me to continue my life of atonement.<BR>Satras had replaced Halicos as commander of the Shaikan, and when I followed him on the mission to Winterlight Peak, I was only a Shaikan soldier like many others. But there, my life took a new and unexpected turn.MBMessageGameDataAddon1Mismatch2GameData.cff of the Add-on is different from host."MBMessageImportAvatarAlreadyExists'An avatar with this name already existsMBMessageImportAvatarEmptyName"No name for the avatar was enteredMBMessageImportKeepParty[Do you also want to import the heroes? (If not, you can recruit new heroes in a Free Game.)MBTopicImportAvatar Import failedMBTopicImportKeepPartyImport MapAlluvyanAlluvyan MapCitadelCitadel MapCityShip The City ShipMapDraghLurAddon1 Dragh Lur MapGhostwatch GhostwatchMapKingUlfsPalaceKing Ulf s Palace MapMistyCoast Misty Coast MapRefuge The RefugeMapSevenkeepsAddon1 SevenkeepsMapWestguardAddon1 The WestguardMapWinterlightPeakWinterlight PeakPGAddon1FeaturesDragon Storm Features!PGAvatarControl_AvatarImportBtnQIShow List of Importable Avatars(PGAvatarControl_AvatarImportConfirmBtnQIImport the Selected AvatarPGFractionShaikanShaikanPGSpCampaignAddon1BtnDragon Storm CampaignPGSpCampaignAddon1BtnQIStart Dragon Storm CampaignPGSpCampaignAddon1TitleDragon Storm CampaignPGSpCoopAddon1BtnDragon Storm Free GamePGSpCoopAddon1BtnQIStart Dragon Storm Free GamePGSpCoopAddon1Title$Single Player Dragon Storm Free GamePortalToAlluvyanPortal to AlluvyanPortalToCityShipPortal to the City ShipPortalToDistantShorePortal to the Distant ShorePortalToKingUlfsPalacePortal to King Ulf s PalacePortalToMistyCoastPortal to Misty CoastPortalToRefugePortal to the RefugePortalToWinterlightPeakPortal to Winterlight Peak QABarracksShaikan TrainingQABarracksDesc7Selects the next production building for Shaikan units. QADragonDenDragonlings HatcheryQADragonDenDesc:Selects the next production building for dragonling units.QANexusBlades Production QANexusDesc0Selects the next production building for Blades.SkltrBtnShaikanShaikan