RZThe target enemy (up to level %22%) will suffer for %21% seconds all damage that he deals to himself as well (up to a total of %9% damage). Bloodcurse[The next melee attack hits all enemies around the caster for %9% - %23% bonus damage. Affected enemies will also be stunned for an average of %40% seconds. Frozen Blood\ Frozen Blood]JIncreases the maximum health points of the caster for %21% seconds by %9%. Willpower^wIncreases the maximum health points of the caster and those of up to 10 allies in the vicinity for %21% seconds by %9%. Dragon Blood_For %21% seconds, each melee attacker will receive %9% blood magic damage. The actual lost health points are transferred to the caster. Red Cloud`Summons a magic dagger, which cannot be attacked and will fight for %30% seconds by its masters side. The dagger can cause a total of up to %34% blood damage. Blood DaggeraSummons a magic axe, which cannot be attacked and will fight for %30% seconds by its masters side. The axe can cause a total of up to %34% blood damage. Blood AxebReverses the health point regeneration of enemies (up to level %22%) in the vicinity. Will cause up to %36% total damage spread over all affected enemies. DegenerationcThe next melee attack will cause %21% seconds of Frailty to its target (affects targets up to level %22%), making the target suffer double damage by all attacks during that time. Afflicts a maximum of %51% additional damage.FrailtydmFor %21% seconds, the target (up to level %22%) will suffer %31%%% additional damage from blood magic attacksMark of the ShaikaneSummons a companion (ability: Taunt), who fights by his master s side. The Mana necessary for the conjuration of the companion is frozen, as long as this companion is active. Only one companion can be active at a time. GuardfFor %21% seconds, the caster will cause only %31%%% physical damage, but gets healed by the amount of damage dealt. Up to %9% health points can be healed this way. Biting Wrathg}For %21% seconds, the caster will receive healing from attacks instead of damage, up to a total of %50% health points healed.Blood of the Ancestorsh"The attack speed of the caster is increased by %31%%% for %21% seconds. In addition, melee and ranged attacks will have their damage increased by %52% for each attack, to a maximum of %51% bonus damage per attack.These increased combat values may cause up to a maximum of %50% total damage.FrenzyiYFor %40% seconds, all enemies (up to level %22%) in the vicinity can not regenerate Mana. Mana FreezejmFor %21% seconds, the target (up to level %22%) will suffer %31%%% additional damage from blood magic attacksMark of the Shaikan (Master)kSummons a companion (ability: Scorch Blood), who fights by his master s side. The Mana necessary for the conjuration of the companion is frozen, as long as this companion is active. Only one companion can be active at a time.ScourgelSummons a companion (ability: Blood Thief), who fights by his master s side. The Mana necessary for the conjuration of the companion is frozen, as long as this companion is active. Only one companion can be active at a time.LeechmSummons a companion (ability: Taunt), who fights by his master s side. The Mana necessary for the conjuration of the companion is frozen, as long as this companion is active. Only one companion can be active at a time.Guard (Master)sFor %21% seconds, each melee attacker will receive %9% blood magic damage. The actual lost health points are transferred to the caster.Red Cloud (Master)tsCauses 3 hits for %09% physical damage to the target and %2% physical damage in the target area. Range of %4%-%5%m.Rock ProjectileuCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area. Range of %4%-%5%m.FireballvInflamedx Mana Freeze{ Degenerating|JIncreases the maximum health points of the caster for %21% seconds by %9%.Willpower (Master)TUp to %17% enemy /enemies (maximum level %22%) are forced to attack the spellcaster.TauntgCauses %9% damage by blood magic and adds the effectively lost health points to the life of the master. Blood Thief!Causes %9% damage by blood magic. Scorch BloodmCauses %36% fire damage to the target over %37% seconds and an additional %8% fire damage in the target area.FireballInflamedSlow Manafrost Fire BreathInflamedAwaken Soul Exchange Soul Leak|Causes %36% fire damage on the target over %37% seconds and an additional %8% fire damage in the target area. Range of %5%m.FireballInflamed Fire BreathInflamed Fire BreathInflamed'Heals the target for %9% Health Points.HealrFor %39% seconds the spellcaster and up to %17% nearby allied units cause an additional %38% damage with each hit. Battle Cry Battle Cry@Drains %14% Mana from the target and transfers it to the caster.Manatap.Causes %2% damage to the %17% closest enemies. ThunderstormeCauses an average of %2% mental damage per enemy, depending on the maximum Mana supply of the target. Mind ScreamrFor %39% seconds the spellcaster and up to %17% nearby allied units cause an additional %38% damage with each hit. Battle Cry Battle Cry:Causes up to %8% damage by black magic in the target area. Field of PainaCauses %9% fire damage to each nearby enemy and an additional %36% fire damage over %37% seconds. Fire StormFor an average of %27% seconds, depending on their level, all the enemies around the spellcaster will be incapable of casting spells.SilenceSilenceInflamed1Heals up to %8% Health Points in the target area. Holy Light Degeneration Degeneration Mana Freeze Mana FreezeSReduces the armor of enemies in the target area by %031%%% with a maximum of %032%.Corrosive CloudCorroding CloudAShoots arrows that cause %9% damage to the target. Range of %5%m.Arrow Launcher=Resurrects own avatar and heroes in the vicinity. Range %5%m. ResurrectionEruptionyA flying dragonling watches over the tower and attacks enemies in the vicinity. The dragonling itself cannot be attacked.Dragonling Guardian!Causes %9% damage by blood magic. Blood BurnrIt causes %9% ice damage on each enemy in the effective range, and an additional %36% ice damage for %37% seconds.Icy MistIcy MistsIt causes %9% acid damage on each enemy in the effective range and an additional %36% acid damage for %37% seconds. Acid Mist Conflagration ConflagrationDeals %34% fire damage to enemies near the impact location and burns them for %36% additional fire damage over the course of %37% seconds. ConflagrationYour are infused with the power of the Archfire. The damage of your attacks and spells increases drastically, but your health is constantly depleted as the Archifre consumes your body.Archfire Infusion Fire BreathInflamedsIt causes %9% acid damage on each enemy in the effective range and an additional %36% acid damage for %37% seconds. Acid Mist&Summons a spider to attack the target. Spider PlagueFor a duration of %21% seconds, each attack of the spider will poison up to %46% enemies and cause each victim to loose %36% live over the course of %37% seconds. Venom Sting